In this talk we present how we have implemented a co-design process with our partners and stakeholders for the creation of “grounded” FEW nexus' visualisations that enforce decision making on FEW nexus.
I love learning, teaching and researching, as well as sharing and visualizing data, specially with maps.
I have a technical and social background and my multiple research interests are centered around the commodifications between cities, technology and society within informationalism and free culture paradigm. So far, I have applied that approach on the topic of social and spatial inequities.
Director of the Institute of Global Sustainable Development
Professor Porto de Albuquerque (IGSD, University of Warwick) is a geographer and computer scientist. His research adopts a transdisciplinary approach to digital geographies and geographic information science, intersecting urban data science, information management and development studies. His transdisciplinary research on socio-ecological-technical urban systems not only emphasises cross-border collaboration between the (environmental) sciences, social sciences and humanities; it also goes beyond academic disciplines to engage in co-production and participatory research with non-academic stakeholders.
Ass. Prof. Greg McInerny (CIM, University of Warwick) research focuses on Data/Information Visualisation, bringing software and sciences into relation with the arts, humanities and social sciences. His research works with ‘visualisation’ in four ways: 1) using visualisation as a research method, 2) visualisation design techniques and tools, 3) critical visualisation Studies, and 4) understanding visualisation in the real world. In combination, these sub topics offer a way into understanding ‘visualisation’ as a subject, as a set of methods and as an object, and through a variety of frames as user, tool designer/developer and critical researcher, and through understanding everyday relationships with visualisation.